|
A |
| AC |
Armor Class |
| Acceleration Pad |
Pads that launch you forward. |
| Add-ons |
Games and game
modifications directly related to an earlier game or game series. Many
add-ons are created by players themselves, while others are made and
released by the company who made the original game.
See also:
Mod
Custom Maps |
|
Admin |
One who
administrates a server. One who must be obeyed.
See also:
Sysop |
| ADSL |
(Asymmetrical Digital Subscribers Line) An always on connection
allowing low pings and very fast internet speeds, usually 576 download and 256 upload,
hence asymmetrical. |
| AFAIK |
"As far as I
know" |
| AFC |
"Away from computer" |
| AFK |
"Away from
keyboard" or could sometimes mean "A free kill" such as
when a player is away from their computer or
lagging out and unable to
fight back.
See also:
Waking up dead |
|
Aggro |
When an opponent turns
aggressive towards a player |
|
AI |
Artificial Intelligence.
Computer controlled characters.
See also:
Bot |
| Aimbot |
A
cheat program which aims and even
fires guns automatically for players. |
|
Alias |
Binds
commands together to perform multiple tasks at the hit of one button. |
|
Aliasing |
A degrading of quality when a
complex image is displayed using limited
resolution.
A common symptom is jagged lines. |
|
All Your Base Are Belong To Us |
A phrase reaching cult-like
status derived from a poorly translated game,
Zero Wing. |
|
Alpha |
The first version of a game
that can be played. Often this software will merely consist of certain
functions and will be missing major features. |
|
Ambush |
To briefly
stay in one place and remain quiet in order to surprise and kill an
unsuspecting player, usually by knowing their position in advance through
noise they have made or logical spots in a
map. |
|
Ammo |
Abbreviation for ammunition.
Any projectile that is used to make a
weapon shoot. After a certain period
of time, most guns need to be re-supplied with ammo. |
|
Anonymity |
A state in which your identity
and past history is completely unknown. |
|
Anti-Aliasing |
The process of removing jagged
edges by blending said edges together. |
|
API |
(Application Programming
Interface) A common set of commands the game can use that take advantage
of a certain feature set. |
|
Arena |
The place where the action
takes place in some
FPS games such as Quake 3 Arena.
See also:
Map |
| ASAP |
"As soon as possible" |
| ASCII |
Graphics formed out of
typographical characters |
|
Assault |
Game-mode in the game Unreal
Tournament ('UT') where players first try to penetrate an enemy stronghold
as part of a team, in the quickest time possible. They must then play with
the roles reversed; them defending the base. When both teams have had a go
at attacking the one who penetrated the fastest wins. |
| Assist |
In capture
the flag games, killing the flag
carrier and returning the flag, with your team capturing
immediately after. Both the killing of the flag carrier and the returning
of the flag (2 separate actions), award an assist. |
|
Attacker |
A player devoted to grabbing
the opponent's flag and bringing it to his home
base for
capture in capture
the flag games. |
| Autoexec |
The autoexec.cfg file is a
file that is executed during the loading of the game. It usually follows
the config.cfg file. The Autoexec is user created
and is NOT generated by the game. To make a autoexec, simply open up
Notepad in WIN95/98/ETC and save the file as autoexec.cfg in your cstrike
directory. This file will contain your
aliases and
game related info other than binds. |
| AWP |
The Arctic Warfare
Magnum/Police sniper rifle. Usually shortened to the acronym 'AWM' or 'AWP'
this sniper rifle is one of the most powerful
weapons in
CS, capable
of killing in a single shot. |
| Avatar |
The virtual incarnation of a
participant in a virtual space; the character, figure, or persona they
inhabit the virtual space with and present to the other participants.
|
|
B
Back to
top |
| Backpedal |
To
walk backwards. |
| Ban |
A discipline
action where a player is ejected from a
server permanently.
See also:
Gag,
Kick,
Mute,
and Slap. |
|
Bandwidth |
The amount of data that can be
transferred between a
client and a
server |
| Base |
The area immediately surrounding the team's flag in
capture
the flag games. It usually has multiple entrances. |
| Baud
Rate |
Derived from the name of
French inventor J.M.E. Baudot. Baud is a unit denoting the number of
signal elements that can be transmitted per second. Commonly used to refer
to the bits per second (bps) capacity of a modem (i.e., 9600, 14,400, or
28,800), which is not correct. In fact, since a baud translates into
multiple bits, bps is not the same as baud rate. In other words, a 14,400
bps modem is not transmitting at 14,400 baud. |
| BBL |
"Be back
later" |
| BBIAB |
"Be back in a bit" |
| BBS |
(Bulletin Board System)
Commonly used to denote a range of online services, from small local
dial-ups to major commercial online networks. |
| Beta |
Type of software that is
nearing completion, but must still undergo
bug testing. |
| BFG |
"Big Friggin Gun" |
| Binds |
To create a
keyboard shortcut for one particular action or series of actions. When you
assign a key to a particular action you are said to have bound the action
to that keyboard key.
See also:
Alias |
|
Bit |
Binary digit, represented by 0
or 1 in the Base-2 (binary) numbering system. |
| Bitmap |
A type of graphic composed of
pixels in a grid. Each pixel or
bit contains color information for the
image. Bitmap graphics formats have a fixed
resolution. Resizing a bitmap
graphic can result in distortion and jagged edges. |
|
BSOD |
Blue Screen of Death
Also See:
Crash |
| Bomb-Dropper |
A player who
drops the bomb at the
spawn point because they are a
stat whore who can't
be bothered with it or a player who fears their skills are not good enough
to successfully try to carry it and place it at a bomb site. |
| b00n |
leet speak for n00b.
See:
Newbie |
|
Boomstick
|
Shotgun |
|
Boosting |
The process of using a
teammate (or sometimes a non-player character) as a stepping stone to get
up into areas of a
map that are otherwise not accessible, or are only
accessible through other means. |
|
Boot |
To load a program into a
computer or to start a computer. |
| Bot |
An
artificial/computer controlled player which can participate in a game with
other players simulating multiplayer gaming.
See also:
AI |
|
Botmatch |
A game-mode pioneered by the
game 'Unreal' whereby players play single-player multiplayer matches
against computer controlled bots,
as if playing online against real opponents. |
| BRB |
"Be right back" |
| BTW |
"By the way" |
| Buffs |
Beneficial nano spells or
items used to increase stats or abilities. |
| Bug |
A fault in the game's
programming often resulting in many nasty things like
exploits
and
cheats.
See also:
Hack and
Glitch |
| Bunnyhop |
In prior versions of
CS, a
bug
was present which would allow players to gain extra speed by first hopping
and maneuvering left, then right, and so on, resulting in a strange "bunnyhop"
appearance. This exploit was fixed. |
| Bursts |
1) A type of high-damage
attack that will empty a clip into your enemy. 2) Firing in short,
controlled manner at your opponent for better accuracy. |
|
C
Back to
Top |
| Cable Modem |
A
modem allowing a high bandwidth
connection via cablevision coaxial cable and an
ISP that generally provides the owner with a
low ping and a
high download speed (20-300k/s). |
| Cache |
An intelligent buffer
containing data most often accessed between a slow peripheral and a faster
CPU, such as a hard drive. |
| Camp |
To take a
position for an extended period and fire on any enemy who comes past.
Whether camping is acceptable in a game really depends on the style.
See also:
Defensive Camp and
Offensive Camp |
|
Capture |
Touching your own flag in
base
with the enemy's flag, resulting in a point for your team. |
|
Capture the Flag |
Played with two teams and two
flags, the aim is to take the enemy flag and touch it with your own team's
flag in your own
base. |
| Camper |
A player who
camps. |
| CFG |
See:
Config |
| Chat |
An
embedded real-time communication system via the Internet. |
| Chat
Room |
A non-spatial environment
wherein multiple participants may type and have their text reflected out
to all other participants. The sine qua non of chat rooms is
IRC.
|
| Cheat |
To
intentionally do something contrary to the rules that gives you an
advantage. Cheating comes in different forms, such as subverting the rules
in order to gain an advantage.
See also:
Bug,
Exploit,
Hack, and
Glitch |
| Cheater |
A player who is
cheating. |
| Choke |
The percentage
of outgoing
packets of data (from
client to
server) seen as lost. |
| Circle
of Death |
1) Used in grouping, when one
member of the team, usually the puller, runs around in a circle around the
group while they shoot at the mob. The monster will eventually switch over
to attack someone else, and then they will run around the group in a
circle of death, etc. 2) The sphincter after a spicy Mexican dinner. |
| Clan |
An group of players which play
together socially or in organized gaming leagues. Players will often
add a prefix or suffix to their names to indicate their clan affiliation. |
| Client |
The machines
which individuals play on. |
|
Clock Speed |
The speed at which the
graphics chip or memory is rated, usually in MHz. |
| Co-op |
(Cooperative) A multiplayer
game where players work together to complete the
levels. |
|
Concussion Grenade Jump |
A jump high into the air or
forward made by jumping while holding an exploding concussion grenade.
This type of jump has been taken out of the 'Half-Life' 'Team Fortress
Classic' game with the 1101 update of Half-Life |
|
Core Clock |
The speed at which the actual
graphics-accelerator chip runs. |
|
Command Line |
The command line is the part
of a game's executable file to which you are allowed access. At a minimum
(and by default) the command line tells the computer which program to
open. However, by using the
console language,
you can make the program automatically do many other things that you would
not normally be able to do automatically. |
| Config |
The configuration of a
player's audio, control, and movement settings. This is a file
generated by Half-Life and is located in your cstrike directory. It saves
the game information from the last time you quit the game. The file
contains all of the Half-Life game settings and configurations you chose
within the game. You can edit this file in Notepad or within the game
using the console. |
| Console |
A command line interface which
allows you to alter in game variables and issue commands. Usually
accessed via the ` or ~ key. |
|
Console Language |
A kind of programming language
used in the console to give you access to commands
and options not normally available through the regular Options menus.
The console language contains commands and syntax that allow you to write
scripts and aliases that can
bind
keys to certain actions or series of actions, and can help you do things
and access information and options to which you would not normally be
allowed access. Not only can you access information and options that would
not normally be available to you, the console language can help you bind a
single keyboard key to a complex series of actions that would normally be
difficult or impossible to execute if you tried to perform them manually.
Furthermore, the console can actually cause your program to behave in ways
different than it normally would; this can help you customize or "tweak"
your game for optimum performance given your computer's specific
characteristics. |
| CPU |
Central Processing Unit;
usually the computers processor, but sometimes referred to as the
motherboard/processor combination. |
|
Crash |
A malfunction (usually
software-related) that causes a system lockup or shutdown. Normally
recoverable by rebooting
the system. Also
See:
BSOD |
|
CS |
Counter-Strike
|
| CT |
Counter-Terrorists
|
|
CTF |
See:
Capture the Flag |
|
Custom Map |
A map made by
someone other than the game developers. |
|
D
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Top |
|
D3D |
(Direct 3D) A 3D graphic API
that allows developers to program 3D environments and objects using a
common language. |
|
Deagle |
Desert Eagle
pistol |
|
DeathMatch |
The most basic way of playing
a multiplayer 'FPS'
game. Simply shooting the opponent in an arena without any extra rules or
items. Both
Free-for-all
and 'Team Deathmatch'
are types of Deathmatch.
|
|
Defender |
A player devoted to keeping
his own area safe and keeping a certain game objective from being taken or
destroyed. |
- Defensive Camp
|
Camping done by the defending team, in
the process of defending the objective. On most servers, defense camping
is considered a valid (sometimes required) tactic, whereas
offensive camping is almost never considered appropriate.
|
|
Domination |
A game mode in the game Unreal
Tournament ('UT') where players attempt to gain and then keep control of
various check-points around the level. The team that racked up the most
number of seconds from controlling the
bases (via their team color) wins the
match. |
|
Double Damage |
Another word for the "Strength
Rune" |
|
Duel |
A 1 vs. 1 match |
|
DM |
See:
DeathMatch |
|
Driver |
A memory-resident program
loaded by Config.sys or Autoexec.bat to control devices such as a CD-ROM,
sound card, or mouse. |
|
DSL |
Dedicated Subscriber Line. DSL
is a broadband digital connection made using existing copper telephone
lines. The DSL modem can drive ordinary telephone lines at speeds far
beyond conventional dial-up modems. The modem plugs into an existing local
area network (LAN) or can be attached to a single PC. |
|
E
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Top |
| Engine |
An engine is
the code that makes a game run. An engine can be used for multiple games
by using different art and data sets. |
|
Escort |
Providing your
team's bomber (terrorists) or hostage rescuer (counter terrorists) or Flag
carrier with
help in getting to the bombsite or rescue zone, killing anyone coming near
him or damaging him. |
|
Exploit |
A configuration or additional
software designed to do something disruptive and not intended by the
authors of the game, such as to remotely crash the server.
See also:
Bug |
|
Expansion Pack |
See:
Add-ons |
|
Experience |
This measures the number and
difficulty of deeds your character has accomplished in an
RPG. It's
generally measured with a number, and by reaching certain amounts of
experience, the character can gain in "level". |
| Eye-candy |
The graphics when they're on
with all the bells and whistles... like light-map lighting, dynamic lights,
hi-resolution textures and so forth. |
|
F
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Top |
| FB |
Flashbang;
Flash grenade |
| FC |
See:
Flag Carrier |
|
First Person Shooter |
A genre of games where you see
through the eyes of the protagonist. |
| Flame |
A way of expressing
disagreement with someone by the use of strong language or offensive
personal verbal attacks to the person at hand. |
|
Flag Carrier |
A
player carrying the opponent's flag, trying to get it to his home
base. |
|
Flag Room |
Place in the level in which
the flag is kept in 'capture
the flag'
games. |
| Flag
Running |
The skill of bringing the flag
home after taking it from the enemy's base. |
| Flaming |
The act of
using "flames" on someone else. |
| Flank |
A military term, meaning
behind the rest of the party, or behind the enemy forces. |
| FF |
See:
Friendly Fire |
| FFA |
See:
Free For All |
|
FMV |
Full Motion Video |
| Fog of
Death |
The swimming fog that kills
you when you fall into it.
Also See:
Broccoli for Dinner |
| FPS |
1. First-person shooter
2.
Frames per second which relates to
graphic performance.
|
| FR |
See:
Flag Room |
| Frag |
To kill someone. |
| Frag Limit |
The number of frags
required to win a game when the game is set up so that the first person to
reach a specified number of frags is the winner. In a
Deathmatch, for
instance, if the victory conditions are set based on a frag limit of, say
20 frags, the first player to score 20 frags is the winner. |
|
Frags |
The number of enemies you have
killed during a game. |
| Frame |
A single image
which the computer puts on the screen. |
|
Frames
Per Second |
A measure of the speed at
which your computer can display the what is happening in the game |
|
Free for All |
A type of
deathmatch
generally played on
public servers where every man is out for
his own, trying to kill everyone else in the
arena. |
| Friendly Fire |
A game option
where getting fired at by one's own team causes damage. |
|
FTP |
(File Transfer
Protocol)
Internet file-sharing protocol used for transferring (uploading and
downloading) files. |
| FWIW |
"For what it's worth" |
| FYI |
"For your information" |
|
G
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Top |
| G2G |
"Good to go" |
| GA |
Green Armor |
| Gag |
A disciplinary
action where a player is unable to use world or team chat communication.
See also:
Ban,
Slap,
Kick, and
Mute
|
|
Game play |
The important and hopefully
entertaining interactions between a player and the game world. |
|
Gamer |
A person who plays games. |
|
Gate |
See:
Portal |
| GG |
"Good
Game" It is customary to say "gg" to your fellow players
once a
map ends (whether or not you actually had a good game). |
| GGA |
"Good game all" |
| GH |
See:
Grappling Hook |
| Gib |
An abbreviation of "Giblet."
Similar to a
frag but a bit more messy. Instead of just killing the other
player you spread their remains around the map. Pronounced "jib" |
|
Gibbing |
Killing an opponent with a
sufficiently large amount of damage as to result in his explosion, thereby
reducing him to 'gibs'. |
|
God Mode |
A
cheat mode in which the player is
impervious to damage. |
|
Glitch |
The term used to describe a
fault in a map that wasn't intended by the programmers.
See also:
Bug,
Cheat,
Exploit, and
Hack |
|
Grappling Hook |
Item introduced in Quake 1 CTF,
which allows the user freedom of movement by being able to cling on any
surface in the game by throwing the grappling hook at it and pulling in
the rope. Still mainly used in 'capture
the flag'
games. |
|
Grognard |
A war-game fanatic or expert. |
|
GUI |
(Graphical User Interface)
A program interface that uses icons and graphics with a mouse or other
pointing device as its primary control. |
|
H
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Top |
| H8 |
"Hate" |
| Hack |
To use a piece
of a software, which is not a part of the regular game package, in order
to cheat. Also, the name for such a piece of software.
See also:
Bug,
Cheat,
Exploit, and
Glitch |
| Hack &
Slash |
A sub-genre of
RPG games or a playing style, in which
the objective is to kill, kill, kill with your swords, knifes, maces etc.
This is often used in a derogatory way about games that lack story or
features to make role-playing interesting. |
| Hacker |
A player who is using a
hack.
See also:
Cheater |
| Hardcore |
A game player who is familiar
with games, gaming terms, and the gaming industry. |
|
Hardware |
The physical aspect of computers, telecommunications, and other
information technology devices. |
| Haste |
A time-based
power-up or force
power that allows the user to move and fire twice as fast. Games such as
Requiem and Quake 3 feature this. |
|
Haste Rune |
A
power-up
in the form of a rune which can be picked up and bestows the owner with
doubled movement and firing speed. The rune is ejected and left behind
when the owner dies. |
| Hax |
Diminutive of
hacks. See:
Hack |
| H4x0r |
l33tsp34k;
See:
Hacker |
|
Heads Up Display |
Additional
annotations that are displayed on the player's screen, superimposed on the
rendered display. These shows things such as player health and armor,
weapon selected and remaining ammunition, and so on.
|
| HL |
Half-Life |
| Hostie |
Diminutive for hostage. |
| HP |
"Hit/health
points." The amount of damage you can take before being killed.
|
| HP? |
"Hit/health points?" as in,
"What was your HP?" You are being asked by one of your victims how many
health (or hit) points you had the last round, or during the last skirmish
in which he was involved (and presumably he died). |
| HS |
"Head Shot" |
|
Hub |
Central device in which
computers' network cables are plugged into to allow connection and
transfer of data between units. |
| HUD |
See:
Heads Up Display |
|
Hybrid |
A game with both solo home
play and online play capabilities, but with no or limited elements of
persistence. Most often refers to retail games of the likes of an Unreal,
Age of Empires, Half-Life or Rainbow Six. |
|
I
Back to
Top |
| IMO |
"In my opinion" |
| IMHO |
"In my humble opinion" |
|
Instajib |
Popular
mutator whereby there is only one kind of
weapon on a level, but
one successful hit from it kills. |
|
Intercept |
The act of
fragging
the enemy's
flag carrier,
making him drop the flag. |
|
Internet Service Provider |
The company that connects you
to the internet and then to your multiplayer game. |
| IP |
(Internet
Protocol) A series
of numbers giving the address of a game
server. |
|
IRC |
(Internet Relay Chat) A way for
gamers,
and others, to chat with each other over the Internet. |
| IRL |
"In real life" |
| ISDN |
(Integrated Services
Data Network). ISDN is a type of connection with an
ISP
which generally allows for low
pings. |
| ISP |
See:
Internet
Service Provider |
|
J
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Top |
|
J00 |
l33t s34k
for "You" |
|
JK |
"Just Kidding" |
|
K
Back to
Top |
| Keyboarder |
A player who
uses predominately his/her keyboard during
game play rather than a mouse,
joystick, etc. |
| Kick |
To forcibly
eject a player from the game, usually due to misbehavior.
See also:
Ban,
Gag,
Mute,
and Slap. |
| Knifing |
To wound or kill a player
using a knife in game...ONLY in game. Not in, like, a restaurant or
something. |
| KS |
(Kill Steal) The act of taking
a kill from another player that has already initiated combat (Very much
looked down on). |
|
L
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| [lag] |
Louisiana
Anti-scripting Group |
|
L33tsp34k |
"leet speak" or
elite speak; A communication
code developed by hackers by replacing letters with numbers and symbols,
by using a lot of abbreviations and by specials terms that was taken over
by disaffected teens and reduced to a way of typing that is simply
annoying. |
| L337 |
Elite. |
| Ladder |
A list of
clans and their
ratings on a given server or service. Clans can fight each other in formal
matches, moving up or down the ladder. |
| Lag/Laggy |
Describes a
slow connection in which the information from the server taking a long
time to reach the client |
| Lag
Kill |
A kill that was scored against
someone who was having latency problems and could not fight back. To the
victim, this usually looks like a connection problem and then suddenly
they are dead; to the attacker, the victim usually seems to either not
moving or moving very slowly or erratically.
See also:
Wake
up dead, Warp |
| Lag Out |
In many
FPS
games, when a player drops from the game abruptly, it takes some time for
the server to timeout the connection. During that time, the player will
still appear in the game but will not move. Eventually the disconnection
is detected and the player disappears; in the interim, while the server is
timing out, the player is generally referred to as "lagging out."
|
| Lame |
General term used for bad,
obstructive or negative actions, players or behavior.
See also:
Bomb Dropper,
Camper,
Cheater,
Hacker,
l33tsp34k,
Llama,
Nade Spamming,
Newbie ,
Spammer,
Stats Whore,
Wanker, and
Whiner |
|
Lamer |
A person who
is regarded as being or acting "lame". |
| LAN |
"Local Area Network" A
network of machines that are directly connected via Ethernet, and do not
require any sort of
ISP connection to communicate with each other. LAN
machines will have extremely low pings (less than 10 ms) and are ideal for
organized tournaments so that everybody will be on the same ground in
terms of latency. |
| LAN Party |
An event where
individuals bring their computers to a common place to play games against
one another for a specific period of time. |
| Latency |
The measure of
how fast or slow it takes data to be transferred from a
client to a
server, measured in terms of the
ping. Low latency means low ping; high
latency means high ping. |
| Legit |
Used either as an adjective or
noun to represent a player/character who does not use game
cheats,
hacks or
Exploits. |
| Level |
One distinct portion of a
map or of a game. Some
games consist of many levels on a single map, some consist of many levels
on many different maps. A level is a somewhat ambiguous term when applied
to
FPS
games in general, but usually is fairly specific within each individual
game.
See Also:
Map
and
Arena |
|
LG |
Lightening Gun |
| Llama |
Another term for a
lamer. |
| LMK |
"Let me know" |
| LMAO |
"Laughing my ass off" |
| LOD |
Level of detail; Usually used
in conjunction with the complexity of 3-D
models
|
| LOL |
"Laughing out loud" |
| Loss |
The percentage of incoming
packets of data (from
server
to
client) seen as lost. If there is significant
loss the game will appear to "stutter" or "warp".
See:
Packet
Loss |
| LOTD |
"Lord of the Dance"; Refers to
a player that attempts to evade fire by jumping around in a sort of
impressionistic dance of a kangaroo in heat. |
| LTNS |
"Long time no see" |
|
M
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| Map |
A single
space, or level, in which
game play takes place. |
|
Massively Multiplayer |
A game with hundreds or even
thousands of players. |
| Mech |
Short for "mechanized robot."
This term has been popularized by games such as MechWarrior and
MechCommander. |
| Melee
Weapon |
Most
FPS
games give every player one close-defense
weapon
that cannot run out of
ammo.
These weapons are generally difficult to use since they require very
close-combat tactics to use. But these weapons are also usually quite
deadly when used properly. Some examples include Quake 3's Gauntlet,
Unreal Tournament's Nailgun, and Half-Life's Crowbar. |
|
MHZ |
Abbreviation for megahertz, a
frequency of 1 million cycles per second. |
|
Midfield |
The area between the
teams' bases
in capture the
flag games. |
|
Midfielder |
A person who roams the
midfield
in
capture the flag
games, generally camping
the important items,
intercepting the
enemy's flag carrier and
escorting his own
flag carrier. |
| Mod |
Modification which alters the
game in some way. CS is a Mod for Half-Life.
See also:
Add-ons |
| Model |
A construction of
polygons.
The player and weapons are all models. |
| Moderator |
A person who assists an admin
in policing a server or forum. |
|
Mutator |
A type of mini-mod
that only alters a small part of a game, e.g. providing only one type of
weapon on a level, but
making it so that one successful hit kills (Instajib). |
| Mute |
1. To silence a person during
game play in such a way that only affects one's game rather than
everyone's. 2. A disciplinary action in which a player is unable to use
voice communication.
See also:
Ban,
Gag,
Kick,
Mute, and
Slap |
|
N
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| N |
"No" |
| N00B |
Derogatory
term pronounced "noob".
See:
Newbie |
| Nade |
Diminutive for grenade.
|
| Nade Spamming |
The
unsportsmanlike practice of buying and throwing grenades over and over
again. |
|
Network Games |
A classification of games that
can be played over a computer network against other users. This can either
be a local area network (LAN)
or the internet. |
| Newbie |
A new player; someone not
familiar to the game. |
| NJ |
"Nice job!" |
| NM |
"Never mind" |
| No-clipping mode |
A
mode of play where the player can walk through walls and other solid
barriers. In some games, no-clipping mode removes your ability to pick up
objects. |
| NP |
"No problem" |
|
NPC |
(Non Player Character) Any
character in the game that is not controlled by a player of the game. |
| NS |
"Nice shot" |
| NT |
"Nice try" |
| Nub |
See:
Newbie |
|
O
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| O/C |
See:
Overclock |
|
Offensive Camp |
Camping that
is done by the offensive team (the Counter-Terrorists in a hostage rescue
or assassination map, or the Terrorists in a bomb/defuse or escape map).
This is usually considered disruptive since it interferes with the flow of
game play; if the team which is supposed to be accomplishing its objective
is instead camping somewhere, either the defending team will be forced to
go hunting (turning the objective on its head) or the round will timeout.
|
| OIC |
"Oh, I see" |
| OMG |
Oh my God!
Expresses disbelief. |
| Open GL |
A set of specifications for a
cross-platform 3D graphics API, developed initially by Silicon Graphics
Inc. There are several implementations of Open GL, provided by different
vendors. A Win32 version is provided by Microsoft. Open GL includes
routines for shading, texture mapping, texture filtering,
anti-aliasing, lighting, geometry
transformations, etc. Most of these functions can be
hardware-accelerated. |
| OpFor |
(Opposing Force) A military
term sometimes used in
FPS games (especially military FPS games)
that refers to the soldiers acting as the "enemy" (or opposing force) in a
military war-game. |
|
OTOH |
"On the other hand" |
|
Overclock |
The fine art of boosting the
performance of one's
CPU/Video
card by increasing the clock speed of the particular chip beyond its
intended factory specification. Kids, don't try this at home |
| Own |
To dominate a
map/player. |
| Ownage |
"Owning" someone. A term often
used after a player repeatedly defeats another player, thus meaning he
controls them or is their daddy. |
|
P
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|
Packet |
The unit of data that is
routed between an origin and a destination on the Internet or any other
packet-switched network. |
|
Packet Loss |
Packets of
information lost between the client and
server resulting in jerky
game-play |
| PAK |
File containing game data (maps,
models, sounds). |
| Para |
Short for the M-249 Parabellum
machine gun. A hard to use, but devastating
weapon, capable of
dishing out mayhem left and right. |
| Patch |
Files produced by a game's
developer to fix
"bugs", add new things to a game, or change current things
in the game. The player will generally have to download the latest patch
to be able to play the game. |
|
Pickup |
1) In
capture the flag games. The act of
grabbing the flag after the
flag carrier has dropped it due to being
fragged.
See also:
Takeover 2)
"Say, Baby. I wanna shake yo lemon tree till I can't pucker no
MORE." |
| Ping |
A measure of
lag/latency rated in milliseconds (ms). Lower values are better. |
| Pixel |
The
abbreviation for Picture Element. Basically the tiny dot on
the screen that, when used in groups, produces images on the monitor or
television screen. |
| Ploss |
See:
Packet
Loss |
|
Pldecal.wad |
The graphics file that
contains a player's
spray located in the halflife/cstrike directory. |
| Point |
A military term,
meaning out ahead of the general party; on scout. |
| Polycount |
The number of
polygons in a 3D
model. The
higher the polycount is the more memory and processing power is needed to
display it. |
|
Polygons |
The little shapes that video
game characters and landscapes are composed of. |
| Popper |
One who sits still, lines up a
shot and fires, lines up again, fires, lines up (POP!....POP!....POP!..).
See:
Snipe |
|
Portal |
A teleporter you can see
through. |
|
Power-up |
A place or item which gives
the player a special ability, usually for a short period of time. |
|
Played |
As in "Well played" |
| PPL |
"People" |
|
Primary Fire |
Essentially this is another
name for the "trigger," used to fire the
weapon the player is currently holding in
his hands. See also:
Secondary Fire |
|
Private
Server |
Server which requires a
password or is for
clan members only. |
|
Protocol |
Rules and procedures governing
communication between devices. |
|
Public
Server |
Sever which is open to anyone.
|
|
Pushlatency |
A
console command to increase
playability in net games. |
| pwn |
A deliberate misspelling of
"own." |
|
Q
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|
Q3A |
Quake 3 Arena |
|
Q3F |
Quake 3 Team Fortress |
| Quad
Damage |
A time-based
power-up in Quake
that multiplies all damage inflicted by the owner. |
| QT |
"Cutie" [Editor's note:
Anyone who refers to me as this term will choke on their own spleen.] |
|
QW |
Quake World |
|
R
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| R0x0rs |
Another way of saying "rocks".
Similar to l337sp34k and just as annoying. |
|
RA |
Red armor |
|
RAM |
(Random Access Memory) Memory
accessible at any given instant by your system's microprocessor. |
| Rate |
The amount of
data per packet. |
| Rats Map |
A
custom map in which the
map
scale is out of kilter, and the players are effectively the size of mice or, at least, are smaller than normal. |
|
RBF |
reconnaissance by fire |
| RDY |
"Ready" |
| React |
For one unit to come to the
aid of another under enemy fire |
|
Real Time Strategy |
Refers to strategy games where
the action takes place in real time mode. Two or more players can
attack, defend or build simultaneously. |
|
Redeemer |
The now infamous 'UT'
weapon that is, in
effect, a portable nuclear missile. Can be remote control piloted or, with
the aid of the Strange Love
mutator, physically flown. |
|
Regeneration |
A time-based
power-up that gives
the owner a constant addition of health. The power-up is ejected and left
behind when the owner dies. |
|
Regeneration Rune |
A
power-up in
the form of a rune which can be picked up and bestows the owner
with the constant addition of health to himself. The rune is ejected and
left behind when the owner dies. |
|
Resistance Rune |
A
power-up in the form of a rune which can
be picked up and bestows the owner with halved damage from all sources.
The rune is ejected and left behind when the owner dies. |
|
Resolution |
The term used
to describe the length and width of the screen by
pixels. The higher the
resolution, the better the graphics produced by the television screen or
monitor. |
|
Respawn |
The act of an item spawning
again after being picked up before. Also the act of a player reappearing
in the game after a death. |
| Return |
The act of touching a flag in
capture the flag
games after the enemy's
flag
carrier has been fragged, to make the flag return to its
original position in
base.
|
| RG |
Railgun |
| RGR |
"Roger" |
| Rig |
A slang term for your
computer. |
| RL |
Rocket Launcher |
| Rocket
Jump |
A trick maneuver that can be
performed in several different
FPS
games in which the player carrying a rocket launcher shoots the ground
beneath his feet and jumps at just the right moment to achieve a
particularly high jump. |
| ROF |
Rate of fire |
| ROFL |
"Rolling on floor laughing" |
| ROFLMAO |
"Rolling on floor laughing my
ass off" |
|
ROM |
(Read Only Memory) Memory
where values are permanently burned-in, and are not lost when the system
is turned off. |
| Round |
One 3-minute cycle on a map (a
server setting) |
|
RPG |
(Role Playing Game) An
adventure game where the players select which character they will be. Many
games let the players select some of the attributes of their characters
and some let them assemble more than one type of player into a team. A
game that allows you to assume the role of a major character and act, in
the game, as if you were that character. |
| RTFM |
"Read the friggin' manual" |
| RTS |
See:
Real time strategy |
| Rush |
To run headlong for the enemy
in an attempt to rapidly overwhelm their defense and overrun their
position. |
|
S
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| Screen Shot |
A single image
containing the contents of an individual's monitor screen. |
|
Secondary Fire |
This is a second trigger for
the weapon the player
is currently holding. Often this unleashes either a special ability or a
special way of firing the gun.
See also:
Primary Fire |
|
Seconary Weapon |
In some
FPS
games, each weapon has
a second mode of attack which is generally distinct from the primary
weapon in some way. This secondary weapon can be unleashed by pressing the
secondary fire button. |
| Server |
Computer which
controls multiplayer games. If it is dedicated, it is used exclusively for
this purpose, which improves performance |
| SG |
Smoke grenade |
| Shard |
Armor Shard |
| Shottie |
Diminutive for
shotgun. |
| Skin |
A graphics
texture file that is
wrapped around a 3D
model that a player appears as in game.
Commonly refers to the texture around the actual character model, hence
the term "skin". |
|
Slackman |
The second man back on a
patrol, directly behind the point |
|
Slap |
A disciplinary action that
causes a player to lose a slight amount of
hp.
See also:
Ban,
Gag,
Mute,
and Kick. |
| SMG |
Submachine gun |
| Smurfing |
Playing under
multiple handles or smurfing under smurfy smurfs. |
| Snipe |
To take position in a
relatively hard to reach place and take potshots at players who pass
through. |
| Sniper |
One who
snipes. |
| Spam |
The process of doing the same
thing -- particularly something annoying -- over and over again. |
| Spammer |
Someone who
produces 'spam'. |
| Spawn
Point |
Place where the players begin
at the start of each round |
| Spawn Camper |
Someone who camps
at a "spawn point" to get easy frags by killing freshly spawned
opponents or someone who intentionally camps their own
spawn point in
order to force the opposing team to come get them. |
| Spawn
Kill |
The act of killing an enemy
player immediately after they spawn. |
| Spectate |
An optional mode where players
can watch other players play. To prevent cheating,
usually players cannot see what spectators type. |
| Speed Hack |
A cheat that
allows a player to move at incredible speeds. |
| Spike |
A sudden surge of
latency that
lasts for a brief time and then goes away. Such surges are often
indicative of dropped
frames, where a series of
server updates gets lost.
|
| Splash |
The damage
caused by an area effect weapon, such as an exploding rocket or grenade.
Splash damage is indirect fire that comes from fire despite not scoring a
direct hit. |
| Splash
Damage |
Damage caused by projectiles
exploding near their target and thereby "splashing"
damage onto the target. |
| Spray |
An individual
player's graphical signature used in game to tag a certain area or kill. |
| Spray and
Pray |
A technique in which an
unskilled player will aim his/her weapon in the general direction of the
enemy and fire uncontrollably. This usually means certain and
absolute doom. |
| Spread |
How good the gun is at hitting
what your shooting at with rapid fire. |
| Sprite |
2D
bitmaps from the very
earliest of 3D shooter days that are used in cases where 3D geometry or
effects would be too complex. Things like steam, smoke and explosions are
all produced by sprites. |
| SRY |
"Sorry" |
| SS |
See:
Screen Shot |
| Stats |
A collection of quantitative
data consisting of kills, deaths, etc., that lists players by numeric
place value. |
|
Stats
Whore |
A player who is consumed by
their own quest for statistical glory that they generally ignore
completing their teams objective. |
| Strafe |
To move sideways left or right
without turning. |
|
Strength Rune |
A
power-up in the form of a rune which can
be picked up and bestows the owner with doubled damage given to all
opponents. The rune is ejected and left behind when the owner dies. |
|
Suppressive Fire |
Fire intended not necessarily
to directly inflict damage, but rather to deny or make more difficult
entry via a certain passage, or to prevent or delay the enemy from
pursuing. |
|
Sysop |
(System Operator) The person
who controls special options in a multiplayer game. These options might
include setting the level,
assigning players to teams, or
kicking misbehaving players out of the game.
See also:
Admin |
|
T
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| T |
Terrorists
|
|
Takeover |
The act of grabbing the flag
in capture the flag
games after the flag carrier
has dropped it due to being fragged.
See also:
Pickup |
|
TC |
Total Conversion |
|
TCP/IP |
(Transmission Control
Protocol/Internet Protocol) The basic
communications protocol that is the foundation of the Internet.
Developed by the U.S. Department of Defense's Advanced Research Projects
Agency (ARPA) in the early 1970s as standard military protocol. |
|
Team Deathmatch |
The type of
deathmatch
where the players are divided into two teams and work together to kill the
opponents. |
|
Team Fortress |
Game played where a number of
'classes' of player are on offer. These include a
sniper, medic, and spy. Each has there
own skills. |
|
Team Fortress Classic |
A "Team Fortress"
Mod
for half-life. |
|
Team Kill |
Killing someone on your own
team. |
| Team Stacking |
The process of
deliberately keeping teams unbalanced so that one
group of players can continue playing with each other. Not to be
confused with one team simply being better than the other or one team
playing grab ass rather than working together to meet their objective. |
| Team
Wound |
Causing your teammate to lose
health points by shooting or knifing them. |
| Telefrag |
To kill an opponent by
teleporting to
where they are standing. |
|
Teleport |
To change the position of a
player or an object, like beaming in Star Trek. |
|
Texture |
The images displayed on walls,
floors, weapons, etc. |
|
TF |
Team Fortress |
| TK |
See:
Team Kill |
|
TTYL |
"Talk to you later" |
|
Turn-based |
A game type where all the
players act one after another in their own turn. |
| TY |
"Thank you" |
|
U
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| U |
"You" |
| UR |
"Your" or "You're" |
|
UT |
Unreal Tournament |
|
V
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| V |
A type of
ambush set up like the letter. |
| VGA |
(Video Graphics Array)
First introduced by International Business Machines Corp. (IBM) in 1987 as
a video display circuit that supports graphics up to 640x480 resolution. |
| Video Card |
A device in
computers that deals specifically with displaying to a monitor. Without
one, you cannot see what's going on in your computer. |
| Vultch |
To circle over an airfield,
waiting for opponents to materialize on the runway, swoop down and destroy
them before they get off the ground, and then return to circling and
waiting for another to materialize. |
|
VXD |
Virtual Device Driver for
Windows |
|
W
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| W2G |
"Way to go" |
| Waking up
dead |
When a player
has such a slow connection that he is killed before he can gain control of
his character. |
| Wallhack |
A
cheat which
allows a player to see through walls. |
| Wally |
A
texture editing program.
|
| Wanker |
A player that, when connecting
to a server, joins the winning team. |
|
Warp |
Players who have a bad
connection to a game often "warp," or teleport around as the server
attempts to predict their movements from the last
packet
they received from the player's computer. The server will occasionally get
a new position from the player, and "warp" them to the correct position.
|
|
Watch your Six |
"Watch your back" |
| WB |
"Welcome back" |
|
Weapon |
Depending on the game,
FPS games
feature any number of weapons types. Games like Quake and Unreal
Tournament feature mostly fictional weapons, games like Half-Life,
Half-Life Counter-Strike, and the Rainbow 6 series feature more real-world
type weapons, and games like Team Fortress Classic combine the realistic
with the fictional. Some games also include such things as mines,
grenades, and bombs, while others include weapons as mundane as a wrench,
a knife, or a crowbar. Still others include things like swords and
crossbows. |
|
Whiner |
A player who is always
complaining. |
|
W00t |
l33tsp34k; A shout of "ALRIGHT! or YEAH!" |
| WON ID |
A unique identification number
for the game Half-Life that identifies a specific copy of the installed
game. |
|
WTF |
"What the fark?" |
|
X
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|
X |
A type of
ambush set up, shaped like the letter. |
|
Y
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| Y |
"Yes" |
| YA |
Yellow Armor |
| YMMV |
"Your mileage may vary" |
| YW |
"You're welcome" |
|
Z
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| Zip |
A popular file archiving
(compression/decompression) scheme developed by PKWARE under the name
PKZIP. Used to compress large files into small files for uploading and
downloading. WinZip and PKZIP for Windows are two of the best
Windows-based utilities available for creating and unpacking zip files. |